MASI-CiX Documentation

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Appendices
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Topic Index

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Index

0-9 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


0-9:

669

A:

ACM
AMF
AMS
Adding Codecs
Additional Features
AdvArray
AfxGetInstanceHandle
Alpha
Alt-tabbing
Animating Textures

B:

BMP
BasicArray
Blending Modes
Bug Reports

C:

C-Linkage
CEL
Changing Resolution
Character Set
Class Reference
Classes
Closing MASI
Closing Windows
CodecName
Colour
Commercial Software
Configuration
Controls
Cost
CreateRandGen
Creating Windows
Custom Objects

D:

DBM
DLL Files
DMF
DSM
DeformationMesh
DeleteKey
DeleteRandGen
DestroyINIReader
DestroyMASI
Destroying MASI
Dialog Boxes
Disabling Objects
DispatchMessage
Display Settings
Documentation
Download
Drawing
Drawing Objects
Drawing Order

E:

Enabling Objects
Engine Features
Engine Overview
Engine Requirements
Engine Screenshots
Error Guards
Error Reports
Extending ImageDecoder
Extending MASI
Extensibility

F:

FAQ
FAR
FLC
FLI
Fading Effects
Features
Focus
Forms
Frequently Asked Questions
Fullscreen
Fullscreen Windows

G:

GIF
GetCharKey
GetCharPtrKey
GetColourKey
GetFloatKey
GetIntKey
GetMemAlloc
GetModuleHandle
GetNextKey
GetSDKVersion
GetStringKey
GetUIntKey
GetWindowHandle
Getting
Getting Started
Global Functions

H:

HWND
Header Files
Hiding Objects

I:

INI
INI Files
IT
Image Codecs
Image Formats
ImageDecoder
Initialise
InstanceINIReader
InstanceMASI
Instancing MASI
IsBitmap
IsExtension

J:

J2B
JPEG
JPG

K:

Key
KeyExists
Keys

L:

LMX
Label
Laboratory Mission X
Layers
LibJPEG
LibOGG
LibPNG
LibUnGif
LibVorbis
Library Files
Licensing
LoadBitmap
LoadFile

M:

MASI License Keys
MASI Package Files
MASICiX
MASICiX.MASICiX
MASICiX.PreInitialiseOption
MASICiX.ShutdownOption
MASICiX.Utilities.MASIINIKey
MASICiX.Utilities.MASIIniReader
MASICiX.Utilities.RandGen
MASICiX.WindowOption
MASIGSXFile
MASIINIKey
MASIIniReader
MASIRenderable
MASIString
MCX_WFLAGS_DEFMSGPROC_BLOCKALT
MCX_WFLAGS_DEFMSGPROC_CLIPCURSOR
MCX_WFLAGS_FULLSCREEN
MCX_WFLAGS_HIDECURSOR
MCX_WFLAGS_NOTITLE
MCX_WFLAGS_OVERLAY
MCX_WFLAGS_USECLIENTRECT
MDL
MED
MFC Applications
MOD
MP3
MPX Files
MT2
MTM
MXI
Memory Manager
Memory System
Message Handler Procedure
Modplug
MsgProc
Multi-Byte Character Support
Music Formats

N:


O:

OGG
OK2
Opacity
OpenWindow
Opening a Window
Overview

P:

PCX
PNG
PSM
PTM
Parsing
Particle Systems
PeekMessage
Pipeline
Platform SDK
Position
Positioning
PreInitialise
PreInitialiseOption
Primitives
ProgressiveTextures
Project Settings
Projection

Q:


R:

RGBAPixel
Rand
RandDblExc
RandExc
RandGen
RandInt
RandNorm
Random Numbers
ReclaimFocus
Redistributables
RegisterImageCodec
RemoveFocus
RemoveImageCodec
Renegade RX
Requirements
Reset
ResizeWindow
Resolution
Royalties

S:

S3M
SDK
SDK Home
SDK Overview
SEParticleArray
SaveFile
Screenshots
Sections
Seed
SetDebugMode
SetFileComment
SetKeyComment
SetSectionComment
Setting
Setting Up
Showing Objects
Shutdown
ShutdownOption
Sound Codecs
Sound Formats
Sprite
StartRenderer
Starting MASI
Starting the MASI Renderer
Starting up MASI
Support
Supported Formats

T:

TGA
Technical Support
Tesselated Meshes
Test
TextBlock
Texture Formats
Texture Updating
Textures
TranslateMessage
Transparency
Troubleshooting
Tutorial
Tutorials

U:

ULT
UMX
UNICODE
Updating Objects
UseWindow
Using an Existing Window
Utilities.MASIINIKey
Utilities.MASIIniReader
Utilities.RandGen

V:

Version Information
Visual Studio Express

W:

WAV
WM_KILLFOCUS
WM_SETFOCUS
Welcome Page
Window Controls
Window Handles
WindowOption
Windows
Windows Message Loop
Windows Messages
WndMain
WndProc
WriteStringKey

X:

XM

Y:


Z:

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